Clarent
- Clarent
- Air
- Earth
- Fire
- Water
Clarent
Fear it. Dread it. Destiny arrives all the same.Everlasting Flame: On hit, scorch enemies for 1s, lowering their defense by a flat 10, stacking with Armor Break.
Damage: 1050-1150
Shots: 1
Rate of Fire: 85%
Range: 4
Shots hit multiple targets
Ignores defense of target
+50 Maximum HP
+30 Protection
Fame Bonus: 15%
Drops from Malgor, the Eternal Fiend | Public Challenge
Projectile
Clarent Air
The world melts around your blade with every swing, making each slice effortless.Air Rune: Lose 50 max damage but gain 10% rate of fire and 8 speed.
Everlasting Flame: On hit, scorch enemies for 1s, lowering their defense by a flat 10, stacking with Armor Break.
Damage: 1050-1100 (+0 / -50)
Shots: 1
Rate of Fire: 95% (+10%)
Range: 4
Shots hit multiple targets
Ignores defense of target
+50 Maximum HP
+8 Speed
Fame Bonus: 15%
Enchanted Clarent with Ancient Air Rune
Projectile
Clarent Earth
The very ground withers at your accursed heels, imbuing you with regenerative energy.Earth Rune: Gain significant damage per shot but lose 10% rate of fire. Also gain 50 max hp, 20 protection and 8 defense.
Everlasting Flame: On hit, scorch enemies for 1s, lowering their defense by a flat 10, stacking with Armor Break.
Damage: 1275-1350
Shots: 1
Rate of Fire: 75% (-10%)
Range: 4
Shots hit multiple targets
Ignores defense of target
+100 (+50) Maximum HP
+8 Defense
+50 (+20) Protection
Fame Bonus: 15%
Enchanted Clarent with Ancient Earth Rune
Projectile
Clarent Fire
Underneath the flames each swing beckons forth a razor-sharp obsidian edge that flies effortlessly through the air.Fire Rune: Gain 75 min damage and 100 max damage, and 15 might.
Everlasting Flame: On hit, scorch enemies for 1s, lowering their defense by a flat 10, stacking with Armor Break.
Damage: 1125-1250 (+75 / +100)
Shots: 1
Rate of Fire: 85%
Range: 4
Shots hit multiple targets
Ignores defense of target
+50 Maximum HP
+15 Restoration
Fame Bonus: 15%
Enchanted Clarent with Ancient Fire Rune
Projectile
Clarent Water
It reeks of the unnatural, but nothing can withstand the flaming despair of an Eternal.Water Rune: Gain increased range, another shot, 20 wisdom, 100 mana, and 1 mana leech.
Everlasting Flame: On hit, scorch enemies for 1s, lowering their defense by a flat 10, stacking with Armor Break.
Damage: 525-550
Shots: 1
Rate of Fire: 85%
Range: 4.6 (+0.6)
Shots hit multiple targets
Ignores defense of target
+50 Maximum HP
+100 Maximum MP
+20 Wisdom
+1 Mana Leech
Fame Bonus: 15%
Enchanted Clarent with Ancient Water Rune