Helldom Shell
- Helldom Shell
- Air
- Earth
- Fire
- Water
Helldom Shell
A serene armor of the Ascended that shattered the traitorous steel of the First of Men. Slain, their blackened souls are doomed to wander for all of time within the labyrinth inscribed on its plates.+250 Maximum HP
+30 Defense
+30% Vitality
+6 Attack
+6 Dexterity
+10% Healing Boost
Fame Bonus: 16%
Punishment of the Damned: On hit, activate a ring of fire for 5 seconds, which bursts every 0.4s. The closer you are the more the damage is dealt.
5 Tile: 1000 damage
3 Tile: 2250 damage
2 Tile: 3750 damage.
Drops from Serenity, the Ripper | Public Challenge
Helldom Shell Air
A serene armor of the Ascended that shattered the traitorous steel of the First of Men. Slain, their fallen souls are doomed to crack and splinter upon the wind-woven cliffside carved into the plates.Air Rune: Gain speed, dexterity, and luck at the cost of 100 health.
+150 (-100) Maximum HP
+20 (+14) Dexterity
+25 Speed
+30 Defense
+35 Luck
+10% Healing Boost
Fame Bonus: 16%
Punishment of the Damned: On hit, activate a ring of fire for 5 seconds, which bursts every 0.2s. The closer you are the more the damage is dealt.
5 Tile: 500 damage
3 Tile: 1125 damage
2 Tile: 1875 damage.
Enchanted Helldom Shell with Ancient Air Rune
Helldom Shell Earth
A serene armor of the Ascended that shattered the traitorous steel of the First of Men. Slain, their buried souls are doomed to claw for all of eternity from beneath miles of earth, gilded in careful layers on the plate.Earth Rune: Gain more defensive stats.
+400 (+150) Maximum HP
+45 (+15) Defense
+40% (+10%) Vitality
+20% (+10%) Healing Boost
+2 Life Steal
Fame Bonus: 16%
Punishment of the Damned: On hit, activate a ring of fire for 5 seconds, which bursts every 0.6s. The closer you are the more the damage is dealt.
5 Tile: 1500 damage
3 Tile: 3375 damage
2 Tile: 5625 damage.
Enchanted Helldom Shell with Ancient Fire Rune
Helldom Shell Fire
A serene armor of the Ascended that shattered the traitorous steel of the First of Men. Slain, their damned souls are doomed to burn for all of time under the blistering sun torched into the plates.Fire Rune: Gain Attack and might, +20% increase to Punishment of the Damned damage.
+150 (-100) Maximum HP
+20 (+14) Attack
+20 Might
+20 (-10) Defense
+20% Vitality
+10% Healing Boost
Fame Bonus: 16%
Punishment of the Damned: On hit, activate a ring of fire for 5 seconds, which bursts every 0.4s. The closer you are the more the damage is dealt.
5 Tile: 1200 damage
3 Tile: 2700 damage
2 Tile: 4500 damage.
Enchanted Helldom Shell with Ancient Fire Rune
Helldom Shell Water
A serene armor of the Ascended that shattered the traitorous steel of the First of Men. Slain, their suffocating souls are doomed to drown for all of time under an ocean of glittering rhinestones.Water Rune: Gain 250 mana, 30 wisdom, bonus mana healing and mana leech. Increases base tile range on passive
+175 (-75) Maximum HP
+250 Maximum MP
+25 (-5) Defense
+30 Wisdom
+10% Mana Healing Boost
+2 Mana Leech
Fame Bonus: 16%
Punishment of the Damned: On hit, activate a ring of fire for 5 seconds, which bursts enemy 0.4s. The closer you are the more the damage is dealt.
7 Tile: 1000 damage
5 Tile: 2250 damage
3 Tile: 3750 damage.
Enchanted Helldom Shell with Ancient Water Rune