Helldom Shell
- Helldom Shell
- Air
- Earth
- Fire
- Water
Helldom Shell
+250 Maximum HP
+30 Defense
+30% Vitality
+6 Attack
+6 Dexterity
+10% Healing Boost
Fame Bonus: 16%
Punishment of the Damned: On hit, activate a ring of fire for 5 seconds, which bursts every 0.4s. The closer you are the more the damage is dealt.
5 Tile: 1000 damage
3 Tile: 2250 damage
2 Tile: 3750 damage.
Drops from Serenity, the Ripper | Public Challenge
Helldom Shell Air
Air Rune: Gain speed, dexterity, and luck at the cost of 100 health.
+150 (-100) Maximum HP
+20 (+14) Dexterity
+25 Speed
+30 Defense
+35 Luck
+10% Healing Boost
Fame Bonus: 16%
Punishment of the Damned: On hit, activate a ring of fire for 5 seconds, which bursts every 0.2s. The closer you are the more the damage is dealt.
5 Tile: 500 damage
3 Tile: 1125 damage
2 Tile: 1875 damage.
Enchanted Helldom Shell with Ancient Air Rune
Helldom Shell Earth
Earth Rune: Gain more defensive stats.
+400 (+150) Maximum HP
+45 (+15) Defense
+40% (+10%) Vitality
+20% (+10%) Healing Boost
+2 Life Steal
Fame Bonus: 16%
Punishment of the Damned: On hit, activate a ring of fire for 5 seconds, which bursts every 0.6s. The closer you are the more the damage is dealt.
5 Tile: 1500 damage
3 Tile: 3375 damage
2 Tile: 5625 damage.
Enchanted Helldom Shell with Ancient Fire Rune
Helldom Shell Fire
Fire Rune: Gain Attack and might, +20% increase to Punishment of the Damned damage.
+150 (-100) Maximum HP
+20 (+14) Attack
+20 Might
+20 (-10) Defense
+20% Vitality
+10% Healing Boost
Fame Bonus: 16%
Punishment of the Damned: On hit, activate a ring of fire for 5 seconds, which bursts every 0.4s. The closer you are the more the damage is dealt.
5 Tile: 1200 damage
3 Tile: 2700 damage
2 Tile: 4500 damage.
Enchanted Helldom Shell with Ancient Fire Rune
Helldom Shell Water
Water Rune: Gain 250 mana, 30 wisdom, bonus mana healing and mana leech. Increases base tile range on passive
+175 (-75) Maximum HP
+250 Maximum MP
+25 (-5) Defense
+30 Wisdom
+10% Mana Healing Boost
+2 Mana Leech
Fame Bonus: 16%
Punishment of the Damned: On hit, activate a ring of fire for 5 seconds, which bursts enemy 0.4s. The closer you are the more the damage is dealt.
7 Tile: 1000 damage
5 Tile: 2250 damage
3 Tile: 3750 damage.
Enchanted Helldom Shell with Ancient Water Rune