The Soulcatcher
- Soulcatcher
- Air
- Earth
- Fire
- Water
Soulcatcher
Spawns a ghost to aid you in combat.
Gain a soul after killing an enemy that has a Death Curse debuff Sacrifices existing souls to evolve your companion
Max Summons: 2
Infused Cost: 1
Effect on Self: Damaging for 4s
Main Base Damage 2500,5000,7500,10000
Base Damage: 2500
Effect on Enemy DeathCurse for 3s
Additional 45% Main Spirit Damage for 5s
+75 Maximum HP
+30 Protection
+12 Dexterity
+30 Luck
+5 Attack
MP Cost: 100
Fame Bonus: 14%
Drops from the Ghost of Skuld in the Haunted Cemetery.
Soulcatcher Air
Spawns a ghost to aid you in combat.
Gain a soul after killing an enemy that has a Death Curse debuff Sacrifices existing souls to evolve your companion
Enemy effect: Dazed for 3s within 5 sqrs.
Air Rune: Gain 10 Dex and 15 Speed in exchange of hp and prot. Minions now Paralyze and deal more damage.
Max Summons: 2
Infused Cost: 1
Effect on Self: Damaging for 4s
Main Base Damage 3500,7000,10500,14000
Base Damage: 3500
Effect on Enemy DeathCurse for 2s
Additional 50% Main Spirit Damage for 5s
+75 Maximum HP
+20 (-10) Protection
+18 (+6) Dexterity
+40 (+10) Luck
MP Cost: 100
Fame Bonus: 14%
Enchanted Soulcatcher with Ancient Air Rune
Soulcatcher Earth
Spawns a ghost to aid you in combat.
Gain a soul after killing an enemy that has a Death Curse debuff Sacrifices existing souls to evolve your companion
Enemy effect: Armor Broken for 3s within 5sqrs.
Earth Rune: Gain 75 HP and 2 Life steal in exhange prot. Minions now Armor break and deal more damage.
Max Summons: 2
Infused Cost: 1
Effect on Self: Damaging for 4s
Main Base Damage 2500,5000,7500,10000
Base Damage: 2500
Effect on Enemy DeathCurse for 3s
Additional 50% Main Spirit Damage for 5s
+150 (+75) Maximum HP
+40 (+10) Protection
+10 (+5) Attack
+10 Defense
+2 Life steal
MP Cost: 100
Fame Bonus: 14%
Enchanted Soulcatcher with Ancient Earth Rune
Soulcatcher Fire
Spawns a ghost to aid you in combat.
**Gain a soul after killing an enemy that has a Death Curse debuff Sacrifices existing souls to evolve yo
Enemy effect: Curse for 3s within 5 sqrs.
Fire Rune: Gain 10 attack and 20 might in exchange of hp and prot. Minions now Curse and deal more damage.
Max Summons: 2
Infused Cost: 1
Effect on Self: Damaging for 4s
Main Base Damage 3500,7000,10500,14000
Base Damage: 2500
Effect on Enemy DeathCurse for 2s
Additional 50% Main Spirit Damage for 5s
+75 Maximum HP
+20 (-10) Protection
+20 Might
+18 Attack
MP Cost: 100
Fame Bonus: 14%
Enchanted Soulcatcher with Ancient Fire Rune
Soulcatcher Water
Spawns a ghost to aid you in combat.
Gain a soul after killing an enemy that has a Death Curse debuff Sacrifices existing souls to evolve your companion
Enemy effect: Armor Broken for 3s within 5sqrs.
Water Rune: Gain 200Mő and 2 mana leech in exchange of hp and prot. Minions now Slow and cost less to spawn/evolve.
Max Summons: 2
Infused Cost: 1
Effect on Self: Damaging for 4s
Main Base Damage 2500,5000,7500,10000
Base Damage: 2500
Effect on Enemy DeathCurse for 3s
Additional 50% Main Spirit Damage for 5s
+200 Maximum MP
+50 (-25) Maximum HP
+15 Wisdom
+6 (-6) Dexterity
+2 Mana Leech
MP Cost: 100
Fame Bonus: 14%
Enchanted Soulcatcher with Ancient Water Rune