The Soulcatcher
- Soulcatcher
- Air
- Earth
- Fire
- Water
Soulcatcher
Trapped inside the boundaries placed by ancient forces, the lantem gives home to powerful ancient spirits deemed uncontrollable to the inexperienced mind.Spawns a ghost to aid you in combat.
Gain a soul after killing an enemy that has a Death Curse debuff Sacrifices existing souls to evolve your companion
Max Summons: 2
Infused Cost: 1
Effect on Self: Damaging for 4s
Main Base Damage 2500,5000,7500,10000
Base Damage: 2500
Effect on Enemy DeathCurse for 3s
Additional 45% Main Spirit Damage for 5s
+75 Maximum HP
+30 Protection
+12 Dexterity
+30 Luck
+5 Attack
MP Cost: 100
Fame Bonus: 14%
Drops from the Ghost of Skuld in the Haunted Cemetery.
Soulcatcher Air
Trapped inside the boundaries placed by ancient forces, the lantem gives home to powerful ancient spirits deemed uncontrollable to the inexperienced mind.Spawns a ghost to aid you in combat.
Gain a soul after killing an enemy that has a Death Curse debuff Sacrifices existing souls to evolve your companion
Enemy effect: Dazed for 3s within 5 sqrs.
Air Rune: Gain 10 Dex and 15 Speed in exchange of hp and prot. Minions now Paralyze and deal more damage.
Max Summons: 2
Infused Cost: 1
Effect on Self: Damaging for 4s
Main Base Damage 3500,7000,10500,14000
Base Damage: 3500
Effect on Enemy DeathCurse for 2s
Additional 50% Main Spirit Damage for 5s
+75 Maximum HP
+20 (-10) Protection
+18 (+6) Dexterity
+40 (+10) Luck
MP Cost: 100
Fame Bonus: 14%
Enchanted Soulcatcher with Ancient Air Rune
Soulcatcher Earth
Trapped inside the boundaries placed by ancient forces, the lantem gives home to powerful ancient spirits deemed uncontrollable to the inexperienced mind.Spawns a ghost to aid you in combat.
Gain a soul after killing an enemy that has a Death Curse debuff Sacrifices existing souls to evolve your companion
Enemy effect: Armor Broken for 3s within 5sqrs.
Earth Rune: Gain 75 HP and 2 Life steal in exhange prot. Minions now Armor break and deal more damage.
Max Summons: 2
Infused Cost: 1
Effect on Self: Damaging for 4s
Main Base Damage 2500,5000,7500,10000
Base Damage: 2500
Effect on Enemy DeathCurse for 3s
Additional 50% Main Spirit Damage for 5s
+150 (+75) Maximum HP
+40 (+10) Protection
+10 (+5) Attack
+10 Defense
+2 Life steal
MP Cost: 100
Fame Bonus: 14%
Enchanted Soulcatcher with Ancient Earth Rune
Soulcatcher Fire
Trapped inside the boundaries placed by ancient forces, the lantem gives home to powerful ancient spirits deemed uncontrollable to the inexperienced mind.Spawns a ghost to aid you in combat.
**Gain a soul after killing an enemy that has a Death Curse debuff Sacrifices existing souls to evolve yo
Enemy effect: Curse for 3s within 5 sqrs.
Fire Rune: Gain 10 attack and 20 might in exchange of hp and prot. Minions now Curse and deal more damage.
Max Summons: 2
Infused Cost: 1
Effect on Self: Damaging for 4s
Main Base Damage 3500,7000,10500,14000
Base Damage: 2500
Effect on Enemy DeathCurse for 2s
Additional 50% Main Spirit Damage for 5s
+75 Maximum HP
+20 (-10) Protection
+20 Might
+18 Attack
MP Cost: 100
Fame Bonus: 14%
Enchanted Soulcatcher with Ancient Fire Rune
Soulcatcher Water
Trapped inside the boundaries placed by ancient forces, the lantem gives home to powerful ancient spirits deemed uncontrollable to the inexperienced mind.Spawns a ghost to aid you in combat.
Gain a soul after killing an enemy that has a Death Curse debuff Sacrifices existing souls to evolve your companion
Enemy effect: Armor Broken for 3s within 5sqrs.
Water Rune: Gain 200Mő and 2 mana leech in exchange of hp and prot. Minions now Slow and cost less to spawn/evolve.
Max Summons: 2
Infused Cost: 1
Effect on Self: Damaging for 4s
Main Base Damage 2500,5000,7500,10000
Base Damage: 2500
Effect on Enemy DeathCurse for 3s
Additional 50% Main Spirit Damage for 5s
+200 Maximum MP
+50 (-25) Maximum HP
+15 Wisdom
+6 (-6) Dexterity
+2 Mana Leech
MP Cost: 100
Fame Bonus: 14%
Enchanted Soulcatcher with Ancient Water Rune